01 / Room register

Four private rooms, specifications printed before you request a slot

Each reservation covers the whole room, so your group plays alone. The capacities, run times, and age ranges below are the same figures we print for the host desk, and they are repeated in the quote you receive after the request.

  • The Archive

    Filing-room puzzle chain that ends with a paper-trail reveal.

    2 to 6 60 min 12+
  • Signal Room

    Radio intercepts, tuned dials, and one timed transmission.

    3 to 6 70 min 14+
  • Cartographer's Office

    Folded maps, coordinate locks, and a surveyor who never signed out.

    2 to 5 60 min 10+
  • Long Table

    Boardroom build for company squads, run in two wings.

    6 to 12 75 min 12+

Printed specification cards wait in every room, and the same numbers appear in your confirmation. To compare the rows side by side, open room specifications, review the corporate team formats, or go straight to request a private session.

RS-04 / Room specifications

Four rooms, four different kinds of pressure

Every session is booked for your group alone. Capacity, running time and age limits sit on each row below and are repeated in your quote before you pay.

Data confirmed by the host when your slot is held
Room Capacity Duration Difficulty Age
The ArchiveFiling cabinets, one missing record, no spare keys. 2 to 6 players 60 min 3 / 5 12+
Signal LostA dead transmitter and a log that stops mid-sentence. 3 to 8 players 75 min 4 / 5 14+
The WorkshopHalf-built mechanisms and a strict set of rules. 2 to 5 players 60 min 2 / 5 10+
Night TrainOne carriage, four compartments, a timetable running out. 4 to 10 players 90 min 4 / 5 14+

Groups larger than a single room are split across parallel sessions with one facilitator-led briefing. Availability is a request until the host confirms the slot: send your date and team size.

04 / Safety & age

Every room is monitored, ventilated, and easy to leave

Operating rules

No horror themes, no gore, no restraints, and no real confinement. A host watches the whole session on camera and can open any door from the desk, and each room has a lit exit button beside the entrance.

  • Live monitoringThe host sees and hears the room from briefing to final minute.
  • Exit at any momentPress the button by the door and the room unlocks; the clock stops for your group.
  • Air and lightConstant ventilation, working emergency lighting, and a clear walkway around all props.
  • Briefing firstFive minutes of rules before the timer starts, including what to do if you want out.

Age guidance

10+
Family-friendly rooms with simple mechanisms and generous time.
12+
Standard difficulty rooms; mixed-age groups from three players.
14+
Rooms with tighter timing and darker set dressing, no jump scares.
Under 16
An adult guardian signs the briefing sheet and stays in the building.

Full detail sits in the Safety & Age Policy. Pick a slot on the booking page and the host confirms room and age fit before payment.

Step 05 / Booking

Check the next free slot for your room

Room rows on this page list capacity and duration for private whole-room sessions. Send the request with the room name from your selected row and the host confirms the final slot and total cost before any payment.

  • Weekday private room from UAH 1,800 per team up to 4 players
  • Extra player UAH 350, evening and weekend plus 15%
  • Corporate quotes from UAH 700 per person, 20% deposit to hold the slot